SpawnKill Plugin
Detects and punishes spawn killing with a configurable grace period after spawning.
Plugin name: spawnkillRequires config: Yes Requires: iourt43 parser
Behavior
- Tracks when each player spawns
- If a player is killed within the grace period, it counts as a spawn kill
- After reaching the threshold, takes the configured action (warn, kick, or tempban)
- Resets counters on round start
Settings
toml
[[plugins]]
name = "spawnkill"
enabled = true
[plugins.settings]
grace_period_secs = 3
max_spawnkills = 3
action = "warn"
tempban_duration = 5| Setting | Type | Default | Description |
|---|---|---|---|
grace_period_secs | integer | 3 | Seconds after spawn that count as spawn kill window |
max_spawnkills | integer | 3 | Spawn kills before taking action |
action | string | "warn" | Action to take: "warn", "kick", or "tempban" |
tempban_duration | integer | 5 | Tempban duration in minutes (when action is "tempban") |
Events
EVT_CLIENT_SPAWN, EVT_CLIENT_KILL, EVT_GAME_ROUND_START, EVT_CLIENT_DISCONNECT